10rd Mar-2008 updated
Example 1 use FastLoad:
Place FastLoad.swf on your site, and modify the dlls.xml file to fit your set. For example:<DLLs> <DLL path="http://www.flashdll.org/AsWingDLL_1_1_0.swf" name="AsWing 1.1" /> <DLL path="FastLoadDemoApp.swf" name="FastLoad Example" execute="main"/> </DLLs>The FastLoad.swf will load dlls.xml first, and then load the dll swfs one by one, if there's execute attribute set, when it is loaded, the specified method will be called with a param -- rootDisplay:DisplayObjectContainer, then your execute method can add your application assets to that root container. dlls.xml can be a url param passed to FastLoad.swf too, like this way : http://www.flashdll.org/FastLoad_debug.swf?dlls=%3CDLLs%3E%3CDLL%20path%3D%27http%3A%2F%2Fwww%2Eflashdll%2Eorg%2FAsWingDLL%5F1%5F1%5F0%2Eswf%27%20name%3D%27AsWing%201%2E1%27%20%2F%3E%3CDLL%20path%3D%27http%3A%2F%2Fdemo%2Easwing%2Eorg%2FFastLoadDemoApp%2Eswf%27%20name%3D%27FastLoad%20Example%27%20execute%3D%27main%27%2F%3E%3C%2FDLLs%3E The dlls param is:<DLLs> <DLL path="http://www.flashdll.org/AsWingDLL_1_1_0.swf" name="AsWing 1.1" /> <DLL path="http://demo.aswing.org/FastLoadDemoApp.swf" name="FastLoad Example" execute="main"/> </DLLs>Example 2 use DLLLoader directly:
package {
import flash.display.Sprite;
import flash.events.Event;
import org.aswing.AsWingManager;
import org.aswing.JFrame;
import org.flashdll.DLLLoader;
import org.flashdll.DLLLoaderUI;
[SWF (width=800, height=600)]
public class FlashDLlTest extends Sprite
{
public function FlashDLlTest()
{
var loader:DLLLoader = new DLLLoader();
loader.addEventListener(DLLLoader.ALL_COMPLETED, this.init);
var ui:DLLLoaderUI = new DLLLoaderUI(this, loader);
loader.addDLL("http://www.flashdll.org/AsWingDLL_1_1_0.swf", "AsWing A3 1.0");
loader.notify();
}
protected function init(e:Event) :void {
AsWingManager.initAsStandard(this);
var frame:JFrame = new JFrame(this);
frame.setSizeWH(400, 300);
frame.show();
}
}
}When compile, set Link type of AsWing.swc as "External", then take a look at you swf, less than 5kb. Before, it's about 100kb
You can get FlashDLL project at http://code.google.com/p/flashdll
How to build your DLL? check this tutorial : http://www.aswing.org/?p=214Here are the DLLs already laied on flashdll.org
Dlls Name Version URL Project homesite AsWing 1.1.0 http://www.flashdll.org/AsWingDLL_1_1_0.swf http://www.aswing.org AsWing 1.3.0 http://www.flashdll.org/AsWingDLL_1_3_0.swf http://www.aswing.org